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    <front>
        <journal-meta>
            <journal-id journal-id-type="publisher-id">HSAH</journal-id>
            <journal-title-group>
                <journal-title>Hertziana Studies in Art History</journal-title>
                <abbrev-journal-title>HSAH</abbrev-journal-title>
            </journal-title-group>
            <issn/>
            <publisher>
                <publisher-name>Bibliotheca Hertziana - Max Planck Institute for Art
                    History</publisher-name>
                <publisher-loc>Rome, Italy</publisher-loc>
            </publisher>
        </journal-meta>
        <article-meta>
            <article-id pub-id-type="doi">https://doi.org/10.48431/hsah.0207</article-id>
            <article-categories>
                <subj-group subj-group-type="display-channel">
                    <subject>Original Article</subject>
                </subj-group>
            </article-categories>
            <title-group>
                <article-title>Bringing Together
                    Geospatial Information, 3D Modeling, Experiential Learning and Research
                    Data</article-title>
                <alt-title>Bringing Together Geospatial Information, 3D Modeling, Experiential
                    Learning and Research Data</alt-title>
            </title-group>
            <contrib-group>
                <contrib contrib-type="author" corresp="yes" equal-contrib="no" deceased="no" id="gejafcfgb">
                    <contrib-id contrib-id-type="orcid">https://orcid.org/0000-0003-1965-1383</contrib-id>
                    <name>
                        <surname>Nevola</surname>
                        <given-names>Fabrizio</given-names>
                    </name>
                    <email>f.nevola@exeter.ac.uk</email>
                    <bio><p>Fabrizio Nevola is Professor of Art History and Visual Culture at the
                        University of Exeter (UK). His research focuses on urban and architectural
                        history of early modern cities, with a particular attention for public
                        spaces in Italy.His most recent book,Street Life in Renaissance Italy(Yale
                        UP, 2020) accompanies several articles and edited collections involving
                        comparative work onearly modern urban space. Through several grant-funded
                        research projects, including the 'Hidden Florence’ and ‘Hidden Cities’ apps
                        and the Florence4D project discussed here, he has developed digital
                        humanities spatial approaches using geospatial data, 3D modeling and GPS
                        technologies.</p></bio>
                    <xref ref-type="aff" rid="affbjgcfhefgc"/>
                    <xref ref-type="corresp" rid="corr-gejafcfgb">‐</xref>
                </contrib>
                <contrib contrib-type="author" corresp="no" equal-contrib="no" deceased="no" id="bafijhgjb">
                    <contrib-id contrib-id-type="orcid">https://orcid.org/0000-0002-1761-9462</contrib-id>
                    <name>
                        <surname>Cooper</surname>
                        <given-names>Donal</given-names>
                    </name>
                    <email>dac66@cam.ac.uk</email>
                    <bio><p>Donal Cooper is Associate Professor in Italian Renaissance Art at the
                        University of Cambridge. He has published widely on the ecclesiastical art
                        and architecture of late medieval and Renaissance Italy; his co-authored
                        book The Making of Assisi(Yale University Press, 2013) won the 2014 Art Book
                        prize. He has extended his work on sacred space through digital humanities,
                        most recently as Co-Investigator on the florence4d.org project.</p></bio>
                    <xref ref-type="aff" rid="affbdccidefif"/>
                </contrib>
                <contrib contrib-type="author" corresp="no" equal-contrib="no" deceased="no" id="efeddaeij">
                    <contrib-id contrib-id-type="orcid">https://orcid.org/0000-0001-8515-3441 </contrib-id>
                    <name>
                        <surname>Capulli</surname>
                        <given-names>Chiara</given-names>
                    </name>
                    <email>cc826@cam.ac.uk</email>
                    <bio><p>Chiara Capulli is a PhD Candidate in History of Art at the University of
                        Cambridge researching the recontextualisation of displaced altarpieces. Both
                        her thesis and work as a researcher on the Florence 4Dproject utilise
                        Digital Art History methodologies, which she taught as Methods Fellow at
                        Cambridge Digital Humanities (2020-21).</p></bio>
                    <xref ref-type="aff" rid="affbdccidefif"/>
                </contrib>
                <contrib contrib-type="author" corresp="no" equal-contrib="no" deceased="no" id="jbcacdigige">
                    <contrib-id contrib-id-type="orcid">https://orcid.org/0000-0002-3138-7901</contrib-id>
                    <name>
                        <surname>Brunke</surname>
                        <given-names>Luca</given-names>
                    </name>
                    <email>l.brunke@exeter.ac.uk</email>
                    <bio><p>Luca Brunke is a AHRC-funded MPhil candidate at the University of Exeter
                        and the National Gallery London. His research explores digital 3D
                        reconstructions of Renaissance built environments and their link to
                        underlying research data. He completed his MSc in Digital Archaeology at the
                        University of Leiden and his BA at the University of Tübingen. He also
                        worked as a Research IT 3D Modeler for the Florence4D project.</p></bio>
                    <xref ref-type="aff" rid="affbjgcfhefgc"/>
                </contrib>
                <aff id="affbjgcfhefgc"><institution content-type="orgname">University of
                        Exeter</institution><addr-line/><city>Exeter</city><country>United
                        Kingdom</country></aff>
                <aff id="affbdccidefif"><institution content-type="orgname">University of
                        Cambridge</institution><addr-line/><city>Cambridge</city><country>United
                        Kingdom</country></aff>
            </contrib-group>
            <author-notes>
                <corresp id="corr-gejafcfgb">Corresponding author:
                        <email>f.nevola@exeter.ac.uk</email></corresp>
            </author-notes>
            <pub-date pub-type="epub">
                <day>31</day>
                <month>10</month>
                <year>2023</year>
            </pub-date>
            <volume>2</volume>
            <issue-title>Visualizing Complexities. Practices and Heuristics of Digital Models in Art History</issue-title>
            <history>
                <date date-type="received">
                    <day>27</day>
                    <month>8</month>
                    <year>2021</year>
                </date>
                <date date-type="accepted">
                    <day>15</day>
                    <month>9</month>
                    <year>2021</year>
                </date>
            </history>
            <permissions>
                <copyright-statement>This material is distributed under the terms of the Creative
                    Commons Attribution License, which permits unrestricted use, distribution, and
                    reproduction in any medium, provided the original work is properly
                    cited.</copyright-statement>
                <copyright-year>2023</copyright-year>
                <copyright-holder>Bibliotheca Hertziana - Max Planck Institute for Art
                    History</copyright-holder>
                <license license-type="open-access" ns0:href="https://creativecommons.org/licenses/by/4.0/">
                    <license-p>This work is licensed under Creative Commons Attribution 4.0
                        International (CC BY 4.0).</license-p>
                </license>
            </permissions>
            <abstract>
                <p id="n09esxlu81he">Florence 4D draws on the principal spatial toolset for digital
                    art history — IIIF-enabled images, 3D/Augmented Reality, GIS, and GPS-enabled
                    mobile usage — to research works of art within their architectural and urban
                    context, while ensuring access to underpinning evidence through a structured
                    database. These approaches are brought together in Florence 4D’s website, which
                    allows researchers to explore material through a range of interfaces: maps, 3D
                    models, locative AR apps and a database structured using the CIDOC CRM. Through
                    guided navigation of the website, this short contribution considers a case study
                    of the Ospedale degli Innocenti, Brunelleschi’s famous foundlings’ hospital, to
                    demonstrate how digital tools can help us investigate the institution’s
                    footprint in the social and artistic life of Renaissance Florence at a variety
                    of scales, from the wider urban context right down to individual decorative
                    elements in the building interior.</p>
            </abstract>
            <kwd-group kwd-group-type="author">
                <kwd>Digital art history</kwd>
                <kwd>3D models</kwd>
                <kwd>CIDOC CRM ontology</kwd>
                <kwd>Ospedale degli Innocenti Florence</kwd>
                <kwd>Geo-data</kwd>
            </kwd-group>
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    </front>
    <body>
        <sec id="import-d91jgi2rxw" sec-type="chapter">
            <title>Introduction to the Florence 4D Project</title>
            <p id="o5rz8nr73l3h">Florence 4D adopts digital art history approaches to deliver a
                paradigm shift in how context-based research on art and architecture might be
                delivered through the integration of spatial methodologies, especially mapping and
                3D visualization.<xref ref-type="fn" rid="fn1">1</xref> The project focuses on the
                well-studied city of Florence, to offer a new approach — drawing where possible on
                existing data — that favors diachronic histories over previously prevalent linear
                narratives. Our project workflow is reliant on a research-based modeling process,
                but creates interoperable data and visualizations, ensuring that our outputs address
                not only the research community in the university and museum sectors, but also the
                wider public.</p>
            <p id="zqgqi4a2mx9d">Florence 4D draws on the principal spatial toolset for digital art
                history — IIIF-enabled images, 3D/Augmented Reality, GIS, and GPS-enabled mobile
                usage — to research works of art within their architectural and urban context, while
                ensuring access to the underpinning evidence through a structured database. These
                approaches are brought together in Florence 4D’s website, which allows researchers
                to explore the material through a range of interfaces: maps, 3D models, locative AR
                apps and the database where the research underpinning 3D reconstructions and the
                mapping layers is presented as structured data using CIDOC CRM triples. Through
                guided navigation of the website, this short contribution considers a case study of
                the Ospedale degli Innocenti, Brunelleschi’s famous foundlings’ hospital, to
                demonstrate how digital tools can help us investigate the institution’s footprint in
                the social and artistic life of Renaissance Florence at a variety of scales, from
                the wider urban context right down to individual decorative elements in the building
                interior.</p>
        </sec>
        <sec id="import-fen2g8s6n9" sec-type="chapter">
            <title>Context in focus</title>
            <p id="m2kofqdcsje">The website landing page invites users to explore Florence through
                four main entry points: geospatial data plotted on historical maps, 3D models
                accessible via an online viewer built in Unity, locative mobile applications, and
                finally structured metadata.<xref ref-type="fn" rid="fn2">2</xref> The map interface
                    (<xref ref-type="fig" rid="xm2kgo7hv3p">fig. 1</xref>) allows users to explore
                the data spatially at the widest urban scale, with a series of geo-datasets
                presented as points on a map which can be viewed in a variety of modes.<xref ref-type="fn" rid="fn3">3</xref> An underlying Mapbox base-map and satellite
                view plots datapoints on the modern city, while georectified historic maps situate
                that same data on cartographic representations made in the late sixteenth and
                eighteenth centuries. In addition to datapoints the map also shows sites where we
                have conducted detailed building-scale research, rendered as small, colored 3D
                models that pop up on the map to invite further interaction. At this map scale, a
                number of datasets — city descriptions, censuses, pastoral visitations, artistic
                surveys — can be searched and filtered to reveal spatial relationships that research
                focused on specific case studies might not highlight.</p>
            <fig id="xm2kgo7hv3p" fig-type="content-image">
                <object-id pub-id-type="iiif-canvas">1</object-id>
                <label>Figure 1.</label>
                <caption>
                    <title>Florence 4D map interface with entry points to full digital assets as
                        small 3D models overlaid onto the historical map layer.</title>
                    <p>© Florence 4D 2021</p>
                </caption>
                <alternatives>
                    <graphic specific-use="online" ns0:href="https://hertz-foto-os1.biblhertz.it/iiif/3/dpub%2Fhsah0207%2Fhsah_0207_01.jp2/full/max/0/default.jpg"/>
                    <graphic specific-use="archival" ns0:href="hsah_0207_01.jpg"/>
                </alternatives>
            </fig>
            <p id="pukwpw7cssx">The entry point to the maps presents a series of “Tours”, curated
                datasets that are grouped thematically, to provide a degree of interpretation to
                assist with free exploration. One of these, “Spatializing Charity: The Innocenti in
                its context”, includes four separate datasets that work at different scales to
                contextualize the hospital and its artworks, to show how this major charitable
                institution of Renaissance Florence sat at the heart of multiple networks — of
                property ownership, artistic patronage, health provision, and poor relief. At the
                broadest scale we have plotted all known charitable institutions in the city, to
                show how the Innocenti is one of a vast network.<xref ref-type="fn" rid="fn4">4</xref> Full details on the archival sources, and the secondary source from
                which these are derived, are included in the data ingested to the Omeka S database,
                ensuring that any subsequent reuse remains a transparent process. Such an approach
                to the geospatial visualization of existing research offers rich potential for the
                addition of geo-datasets through contributions from the wider scholarly
                    community.<xref ref-type="fn" rid="fn5">5</xref></p>
            <p id="azh6zc3d6h2">Homing in on the Innocenti itself, the “property records” dataset
                presents data selectively ingested from the DECIMA GIS platform, containing records
                from the 1561 Decima tax census showing the Innocenti’s extensive property portfolio
                across the city.<xref ref-type="fn" rid="fn6">6</xref> This socio-economic dataset
                confirms the varied nature of the charitable institution’s interests, revealing
                clusters of low-income housing managed on the urban periphery, and commercial,
                high-value rent properties in the center. While of course this helps to illustrate
                the web of relations and endowments that sustained the hospital’s activities, it
                also invites users to explore and test how socio-economic census data can enrich our
                interpretation of the art and architectural evidence that is the principal focus of
                our project. In so doing it is a demonstration of the potential of linked open data
                (LOD) to radically scale up networks of structured data drawn from diverse
                    repositories.<xref ref-type="fn" rid="fn7">7</xref></p>
            <p id="nvqxpdx7y3rg">A rather different approach is signaled in the “Marietta and her
                life” tour which invites users to experience spatial research in an embodied way, by
                linking to a walking trail in the <italic>Hidden Florence</italic> locative app, led
                by a <italic>nocentina</italic> (a foundling). Marietta, a composite character
                derived from historical records, is a foundling raised by the Innocenti who goes on
                to work as a silk weaver, offers an experiential and kinetic view of how Florentine
                institutions sustained and shaped the life of the urban poor.<xref ref-type="fn" rid="fn8">8</xref> For our present purposes, however, the attention now shifts
                from this wider urban panorama at map scale, to the 3D modeling of lost
                architectural features and settings for works of art, in which more forensic
                attention is afforded to the material fabric of the building in a diachronic
                perspective.</p>
            <p id="xcxd541gur2s">The “Visualizing Arts” tour presents the artworks originally
                preserved in the hospital church of Santa Maria degli Innocenti; clicking any of
                these listed works launches the 3D viewer to reveal the item in its original context
                within the church interior, rendered for a series of different phases from the
                fifteenth to the eighteenth centuries, when the last renovation of the interior
                erased its Renaissance layout and caused the dismantling of the original altar
                structures. The research-based 3D model of the church virtually reinstates artworks
                now distributed elsewhere in the Museo degli Innocenti complex, as well as further
                afield, such as the terracotta angels that are now displayed in the Victoria and
                Albert Museum in London. As such, not only does the model provide a visualization of
                the church as a whole, it also proposes how individual altars might originally have
                been arranged.<xref ref-type="fn" rid="fn9">9</xref> The 3D viewer for the model
                supports annotations in the form of hotspots that provide additional information via
                popups with links back to the underpinning metadata (<xref ref-type="fig" rid="dq9t8dxz8qnm">fig. 2</xref>), discussed below. Furthermore, as the viewer
                is designed using the Unity engine, this has made it possible for us to repurpose
                these same models into location aware apps that allow users to explore the buildings
                at 1:1 scale in situ, in today’s urban setting. We are currently finalizing updates
                to our <italic>Hidden Florence 3D</italic> app that will include the Innocenti
                church, again with information hotspots for location-based discovery.<xref ref-type="fn" rid="fn10">10</xref>
            </p>
            <fig id="dq9t8dxz8qnm" fig-type="content-image">
                <object-id pub-id-type="iiif-canvas">2</object-id>
                <label>Figure 2.</label>
                <caption>
                    <title>Screengrab of the church of Santa Maria degli Innocenti interior, from
                        the Unity 3D viewer within the <ext-link ext-link-type="uri" ns0:href="http://www.florence4d.org">www.florence4d.org</ext-link>
                        website.</title>
                    <p>© Florence 4D 2021.</p>
                </caption>
                <alternatives>
                    <graphic specific-use="online" ns0:href="https://hertz-foto-os1.biblhertz.it/iiif/3/dpub%2Fhsah0207%2Fhsah_0207_02.jp2/full/max/0/default.jpg"/>
                    <graphic specific-use="archival" ns0:href="hsah_0207_02.jpg"/>
                </alternatives>
            </fig>
            <p id="qojwfotja5om">The discussion thus far has focused on the user experience through
                a discussion of the “Tours” accessed through the ‘Map’ section on the website (also
                accessible from the homepage), broadly speaking geo-datasets presented on the map
                interface, 3D models accessed through the viewer, and links out to geolocated apps.
                Much of the project frontend has been designed to facilitate discovery through
                visualization in maps and 3D models, with design features that encourage
                understanding of the buildings as embedded within a complex urban ecosystem, and
                interpretative “Tours” that guide the user through meaningful connections in the
                data. However, as with all humanities research these visualizations, observations
                and interpretations rest upon multiple sources of evidence (archival, secondary
                scholarship, digital survey work etc.). These sources can be accessed from the
                fourth entry point from the homepage that points to the project database.<xref ref-type="fn" rid="fn11">11</xref></p>
            <p id="d9xo56dl9sqk">Metadata for each datapoint in the geo-data contained in the map
                interface, as well as for the artworks and features contained within the models, is
                included in an Omeka S database. Omeka S is an easy system to use, widely supported
                by University IT services, and allows us to import controlled vocabularies to
                structure the data. So, for instance, in the example of the predella from the
                Innocenti church high altarpiece (<xref ref-type="fig" rid="fcom72dyl16c">fig.
                    3</xref>), structured metadata indicates the object’s typology through the Getty
                vocabulary URI, providing additional basic information such as might be found on a
                museum label.<xref ref-type="fn" rid="fn12">12</xref> Further, by adopting the CIDOC
                CRM ontology, it is possible to create semantic, machine readable links to events
                that led to the predella’s production: for instance, an event-centric ontology
                places the production of the painting at the center of a set of relationships
                between actors, places and objects.<xref ref-type="fn" rid="fn13">13</xref>
                Furthermore a digital representation may convey relationships that do not pertain to
                the physical object, but to its virtual surrogate — in this instance the digital
                reconstruction of the predella panel is arranged with each panel placed in the order
                as was originally commissioned, documented in a lost contract transcribed at the
                beginning of the twentieth century.<xref ref-type="fn" rid="fn14">14</xref> The
                semantic data relationship explains such subtleties, making interpretation presented
                in the reconstruction intelligible, by providing such digital “footnotes” to the
                digital assets. </p>
            <fig id="fcom72dyl16c" fig-type="content-image">
                <object-id pub-id-type="iiif-canvas">3</object-id>
                <label>Figure 3.</label>
                <caption>
                    <title>Screengrab from the Omeka S data repository.</title>
                    <p>© Florence 4D 2021.</p>
                </caption>
                <alternatives>
                    <graphic specific-use="online" ns0:href="https://hertz-foto-os1.biblhertz.it/iiif/3/dpub%2Fhsah0207%2Fhsah_0207_03.jp2/full/max/0/default.jpg"/>
                    <graphic specific-use="archival" ns0:href="hsah_0207_03.jpg"/>
                </alternatives>
            </fig>
            <p id="cstknnzpmuia">Such considerations are equally important for the 3D models
                themselves, where the mimetic quality of well-made visualizations is sometimes
                challenged by scholars for obscuring complexities or uncertainty contained in the
                evidential record. A multiplicity of features (from architectural finish — color of
                plaster, floor tiles, wood grains etc. — to ageing processes, light sources and so
                on) introduce varying degrees of conjecture to the modeling process. These elements
                of uncertainty can be addressed appropriately through supporting structured metadata
                that essentially provides an epistemological basis for the logically ordered
                elements of evidence that inform the visualization. As is so often repeated with
                digital humanities/ digital art history work, such processes are iterative, and
                structured data means that new evidence can easily be brought into the system to
                adapt or update findings at a later date.</p>
        </sec>
        <sec id="import-edbjaru5pe" sec-type="chapter">
            <title>Conclusions</title>
            <p id="v8pu6fr86ajl">Projects such as Florence 4D adopt the affordances of “born
                digital” research, at once presenting innovative findings, and providing an open
                data repository that can be reused by other researchers. The value of standardized,
                semantically oriented, machine-readable metadata is that it is interoperable and
                through LOD protocols can be incorporated into other systems, just as we are able to
                draw on existing structured datasets for our own work. So, for instance, to remain
                within the context of digital spatial research on Florence, we have joined the
                    <italic>Florentia Illustrata</italic> consortium (and the related
                    <italic>Metapolis</italic> project), which is designed on a ResearchSpace web
                environment that harnesses LOD as a “a research and publication tool” to which
                multiple scholars will be able to contribute.<xref ref-type="fn" rid="fn15">15</xref> Interoperable standards and cross institutional collaborations are
                key aspects in the future scalability of Digital Art History work.</p>
            <p id="qprdglq7y0o">As yet, the potentialities of such platforms to support 3D
                visualization and related metadata have not reached a sufficient maturity for shared
                standards and systems to have emerged. We have shown here that this should not
                constitute a barrier to presenting 3D models as both fully contextualized within the
                map interface, and searchable from the structured database. Future work will focus
                on developing a closer integration of the semantic database with 3D models,
                contributing to the development of standards from the international image
                interoperability framework (IIIF) applied specifically to 3D.<xref ref-type="fn" rid="fn16">16</xref> At the same time, as we have suggested here, rigorously
                research-based 3D models of the sort described can be repurposed for use in
                public-facing contexts, as interpretative animation <ext-link ext-link-type="uri" ns0:href="https://doi.org/10.17617/3.IOLIEL">videos</ext-link> (<xref ref-type="fig" rid="w259ymzqjm68h">fig. 4</xref>) in galleries and museums, or
                as location-aware apps delivered on ubiquitous consumer devices.<xref ref-type="fn" rid="e4bfni7cuaaw">17</xref> In this way, by thinking holistically about the
                lifecycle of digital art history visualization work, researchers can shape new
                questions in the field, while also providing valuable resources to the wider
                public.</p>
            <fig id="w259ymzqjm68h" fig-type="content-image">
                <object-id pub-id-type="iiif-canvas">4</object-id>
                <label>Figure 4.</label>
                <caption>
                    <title>Screenshot from video (<ext-link ext-link-type="uri" ns0:href="https://doi.org/10.17617/3.IOLIEL">https://doi.org/10.17617/3.IOLIEL) </ext-link>describing the artistic
                        and architectural transformations to the church of Santa Maria degli
                        Innocenti that have taken place over the centuries.</title>
                    <p>© Florence 4D 2021.</p>
                </caption>
                <alternatives>
                    <graphic specific-use="online" ns0:href="https://hertz-foto-os1.biblhertz.it/iiif/3/dpub%2Fhsah0207%2Fhsah_0207_04.jp2/full/max/0/default.jpg"/>
                    <graphic specific-use="archival" ns0:href="hsah_0207_04.jpg"/>
                </alternatives>
            </fig>
        </sec>
    </body>
    <back>
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                        <person-group person-group-type="editor"><name>
                            <surname>Rose</surname>
                            <given-names>Colin</given-names>
                        </name><name>
                            <surname>Terpstra</surname>
                            <given-names>Nicholas</given-names>
                        </name></person-group>
                    <source>Mapping Space, Sense, and Movement in Florence: Historical GIS and the Early Modern City</source>
                    <fpage>63</fpage><lpage>83</lpage>
                </element-citation>
            </ref>
            <ref id="nevola2022"><label>Nevola et al. 2022</label>
                <element-citation publication-type="article-journal">
                    <person-group person-group-type="author"><name>
                            <surname>Nevola</surname>
                            <given-names>Fabrizio</given-names>
                        </name><name>
                            <surname>Cooper</surname>
                            <given-names>Donal</given-names>
                        </name><name>
                            <surname>Capulli</surname>
                            <given-names>Chiara</given-names>
                        </name><name>
                            <surname>Brunke</surname>
                            <given-names>Luca</given-names>
                        </name></person-group>
                    <year>2022</year>
                    <article-title>Immersive Renaissance Florence: Research-Based 3D Modeling in
                        Digital Art and Architectural History</article-title>
                    <source>Getty Research Journal</source>
                    <volume>15</volume><fpage>203</fpage><lpage>227</lpage><pub-id pub-id-type="doi">https://doi.org/10.1086/718884</pub-id>
                </element-citation>
            </ref>
            <ref id="nevola2021"><label>Nevola/Rosenthal/Terpstra 2021</label>
                <element-citation publication-type="book">
                    <person-group person-group-type="editor"><name>
                            <surname>Nevola</surname>
                            <given-names>Fabrizio</given-names>
                        </name><name>
                            <surname>Rosenthal</surname>
                            <given-names>David</given-names>
                        </name><name>
                            <surname>Terpstra</surname>
                            <given-names>Nicholas</given-names>
                        </name></person-group>
                    <year>2021</year>
                    <source>Hidden Cities: Urban Space, Locative Apps and Public History in
                        Early Modern Europe</source><pub-id pub-id-type="doi">https://doi.org/10.4324/9781003172000</pub-id>
                </element-citation>
            </ref>
        </ref-list>
        <fn-group content-type="footnotes">
            <title>Footnotes</title>
            <fn id="fn1">
                <label>1</label>
                <p>Florence4D project (<ext-link ext-link-type="uri" ns0:href="http://www.florence4d.org">www.florence4d.org</ext-link>) is led
                    by Prof. Fabrizio Nevola (University of Exeter, UK) with Dr. Donal Cooper
                    (University of Cambridge) and funded by the Getty Foundation (2019−2021). All
                    URLs in this article were accessed on 21.12.2021.</p>
            </fn>
            <fn id="fn2">
                <label>2</label>
                <p>These locative components cannot be hosted on the website. Links to the AppStore
                    and GooglePlay are provided to download the Hidden Florence and Hidden Florence
                    3D apps.</p>
            </fn>
            <fn id="fn3">
                <label>3</label>
                <p>The map interface was designed by David Heyman of AxisMaps (<ext-link ext-link-type="uri" ns0:href="www.axismaps.com">www.axismaps.com</ext-link>).</p>
            </fn>
            <fn id="fn4">
                <label>4</label>
                <p>Data drawn, with permission, from <xref ref-type="bibr" rid="henderson2006">(Henderson 2006)</xref>.</p>
            </fn>
            <fn id="fn5">
                <label>5</label>
                <p>There are some similarities here to the recent updates to DECIMA’s curated
                    “project maps”, see <ext-link ext-link-type="uri" ns0:href="https://decima-map.net/maps/">https://decima-map.net/maps/</ext-link>.</p>
            </fn>
            <fn id="fn6">
                <label>6</label>
                <p>For a discussion of this property portfolio, <xref ref-type="bibr" rid="jamison2016">see (Jamison 2016)</xref>.</p>
            </fn>
            <fn id="fn7">
                <label>7</label>
                <p>The potential for the convergence of various DH projects centred on pre-modern
                    Florence is being promoted by the Florentia Illustrata consortium, coordinated
                    from Villa I Tatti, Harvard University Centre for Italian Renaissance Studies,
                    Florence; see <ext-link ext-link-type="uri" ns0:href="https://dh.itatti.harvard.edu/#florentia_illustrata">https://dh.itatti.harvard.edu/#florentia_illustrata</ext-link>.</p>
            </fn>
            <fn id="fn8">
                <label>8</label>
                <p>Read more at <ext-link ext-link-type="uri" ns0:href="https://hiddenflorence.org/stories/marietta/">https://hiddenflorence.org/stories/marietta/</ext-link> with links to
                    AppStore and GooglePlay; on locative apps as a research approach, see now the
                    Open Access collection <xref ref-type="bibr" rid="nevola2021">(Nevola/Rosenthal/Terpstra 2021)</xref>.</p>
            </fn>
            <fn id="fn9">
                <label>9</label>
                <p>It is not possible to discuss our research-based modeling process in any further
                    detail here; <xref ref-type="bibr" rid="nevola2022">see (Nevola et al. 2022)</xref>.</p>
            </fn>
            <fn id="fn10">
                <label>10</label>
                <p>For an account of the San Pier Maggiore 3D AR app, see www.florence4d.org, “San
                    Pier Maggiore: A Neighbourhood Story”, as well as <ext-link ext-link-type="uri" ns0:href="https://hiddenflorence.org/hf-3d/">https://hiddenflorence.org/hf-3d/</ext-link> and its subpages. The open
                    access app code is available at: <ext-link ext-link-type="uri" ns0:href="https://github.com/ZubrVirtualReality/Hidden-Florence">https://github.com/ZubrVirtualReality/Hidden-Florence</ext-link>.</p>
            </fn>
            <fn id="fn11">
                <label>11</label>
                <p><ext-link ext-link-type="uri" ns0:href="http://www.florence4d.org/s/florence4d/page/home">www.florence4d.org/item/search.</ext-link></p>
            </fn>
            <fn id="fn12">
                <label>12</label>
                <p><ext-link ext-link-type="uri" ns0:href="http://vocab.getty.edu/page/aat/300003745">http://vocab.getty.edu/page/aat/300003745</ext-link>.</p>
            </fn>
            <fn id="fn13">
                <label>13</label>
                <p><ext-link ext-link-type="uri" ns0:href="http://www.cidoc-crm.org/">http://www.cidoc-crm.org/</ext-link>; for a detailed discussion of an
                    example see also <xref ref-type="bibr" rid="nevola2022">(Nevola et al.
                        2022)</xref>.</p>
            </fn>
            <fn id="fn14">
                <label>14</label>
                <p><xref ref-type="bibr" rid="cadogan2000">(Cadogan 2000, pp. 269–270)</xref>, after
                    documents transcribed by Gaetano Bruscoli and later lost. <xref ref-type="bibr" rid="bruscoli1902">See (Bruscoli 1902, pp. 18–19)</xref>.</p>
            </fn>
            <fn id="fn15">
                <label>15</label>
                <p><ext-link ext-link-type="uri" ns0:href="https://dh.itatti.harvard.edu/#florentia_illustrata">https://dh.itatti.harvard.edu/#florentia_illustrata</ext-link> and
                        <ext-link ext-link-type="uri" ns0:href="https://dh.itatti.harvard.edu/#Metapolis">https://dh.itatti.harvard.edu/#Metapolis</ext-link>.</p>
            </fn>
            <fn id="fn16">
                <label>16</label>
                <p>See <ext-link ext-link-type="uri" ns0:href="https://iiif.io/community/groups/3d/#about">https://iiif.io/community/groups/3d/#about</ext-link>.</p>
            </fn>
            <fn id="e4bfni7cuaaw">
                <label>17</label>
                <p><xref ref-type="bibr" rid="nevola2021">See (Nevola/Rosenthal/Terpstra 2021)</xref>.</p>
            </fn>
        </fn-group>
    </back>
</article>